If Blender crashes or freezes during rendering, follow these troubleshooting steps to fix the issue.
Solution 1: Increase Virtual Memory
Rendering in Blender requires significant RAM. Increasing virtual memory can prevent crashes.
- Press
Windows + R
, typesysdm.cpl
, and press Enter. - Go to the Advanced tab and click Settings under Performance.
- Switch to the Advanced tab and click Change under Virtual Memory.
- Uncheck Automatically manage paging file size.
- Select Custom size and set the Initial size to at least 1.5x your RAM and the Maximum size to 3x your RAM.
- Click OK and restart your PC.
Solution 2: Reduce Render Tile Size
Large tile sizes can overload your GPU or CPU, causing crashes.
- Open Blender and go to Render Properties.
- Under Performance, adjust the Tile Size:
- For CPU rendering, set it to 32×32 or 64×64.
- For GPU rendering, set it to 128×128 or 256×256.
- Restart Blender and try rendering again.
Solution 3: Lower Sample Count
High sample counts increase RAM and GPU usage, leading to crashes.
- Go to Render Properties.
- Reduce the Render Samples value.
- Enable Denoising under Sampling to compensate for lower samples.
Solution 4: Disable GPU Rendering (If Unstable)
Some GPUs may not handle rendering well, causing Blender to crash.
- Go to Edit → Preferences → System.
- Under Cycles Render Devices, switch from GPU Compute to CPU.
- Restart Blender and try rendering again.
Solution 5: Update Graphics Drivers
Outdated or corrupted GPU drivers can cause crashes during rendering.
- Press
Windows + X
and select Device Manager. - Expand Display adapters and right-click your GPU.
- Select Update driver and choose Search automatically for updated driver software.
- Restart your PC and test Blender again.
Solution 6: Use Simplified Shaders
Heavy shaders and complex materials can overload your GPU.
- Switch to Solid View before rendering.
- Reduce the number of reflective and high-poly materials.
- Use Simple Shader mode in Viewport Display.
Solution 7: Render in Smaller Segments
If Blender crashes when rendering large frames, render in smaller sections.
- Go to Output Properties.
- Under Dimensions, reduce the resolution and render smaller regions.
- Use the Border Render option to render parts of the image separately.
For more “Blender” solutions, please check our Blender.
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